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N64 News is a News and downloads site for the
Nintendo64, Snes and Nes, We have all the latest emulators, homebrew
and all the downloads on this site, we also cover commercial gaming
and console news. Part of the DCEmu Homebrew & Gaming Network.
NES emulator have been updated recently. Changes:
- bugfix: full screen filters were broken;
- bugfix: video dialog would accidently clear the filter while changing resolutions;
- bugfix: rewrote mapper 23 (vrc2) vrom handling to fix Crisis Force.
Kung Hei Fat Choi! It's Lunar New Year again! Some of you may be wondering what this Lunar or Chinese New Year is about: The Traditional Chinese Calendar is based on Moon cycles and starts a few weeks after the western New Year. This festival is the most important, and joyoys time in Chinese societies. People buy new clothes, sweep their house and children get red pockets.
Every lunar year is represented by an animal. Last year, it was the ox that represents hard work, and this year is the year of the tiger, promising adventures and dynamic. These big cats are natural leaders, we certainly hope that they'll lead everybody to a happy and prosperous year.
To welcome the Tiger, Play-Asia.com will start into the New year with the Roaring Lucky Lunar New Year Sale, with thousands of brilliant bargains and a chance to win awesome prizes.
Look for the goodies left on your Christmas wish list, there's a good chance that they're now available at a lower price. We have carefully reviewed our inventory and the result is a total of around 5,000 in-stock items, we have around 2000 games, 200 console accessories, 400 toys, 200 books, 800 music CDs and around 1000 movies.
We just added, and restocked more bargained items, some of them are real hot actioners such as Left 4 Dead 2, Brothers in Arms: Hell's Highway and Turning Point: Fall of Liberty. The greatest thing about these products is that they are Asian versions, they are not only cheaper and are region free. We know that some countries censor and cut games and we know that real gamers don't want to settle on a copy with reduced content.
Other goodies, such as Tekken 6 [Collector's Edition] gets another price cut, it falls from US$ 129.00 to $99.00. A real good deal, you get both the official fighting stick and the game in one beautiful package. Another Collector's Edition worth taking a look at is the Batman Arkham Asylum which comes with bonus DVDs and the batarang, the price just fell from US$ 99.00 to US$ 69.00.
For more details on the bargain items, please take a look at our bargains section!
But this is not all! Like we've done with our sales in the past, you will again have the chance to win fantastic prizes such as consoles, games and store credits. So what are you waiting for?
And this is how it works:
Now Tiger will guide you to where the Sales and the Lucky Draw are. The cheerful big cat will stop by the bargained products between February 2nd and February 11th, snap up the goodies and there you go, entered into the Lucky Draw. The more you buy, the more you save and the higher your chances of winning our prizes.
The winners of the 30 main prizes will be announced in this news post during the last week of February 2010 and will also be notified by e-mail.
Yet, be aware. Some products are restocked regularly, so the tiger comes back time and time again, yet for limited versions, such as toys and music, once the tiger leaves (out of stock) he never returns. Set your priorities and plan your shopping strategies.
Prizes:
1st Prize: A: PlayStation3 Slim- Final Fantasy XIII Lightning Bundle (250GB Model Asia version)
2nd Prize: Nintendo Wii™ Console [Black or White] (Japanese Version) + 2 Wii™ Games of your choice*
3rd Prize: A: Nintendo DSi™ LL Console + 2 NDS™ Games of your choice*
OR
B: Sony PSP™ Slim & Lite Console + 2 PSP™ Games of your choice*
4th Prize: GP2X Wiz Game System + Leather Case
5-10th Prize: A store credit voucher worth US$ 50 each, redeemable for any purchase at Play-Asia.com
11-30th Prize: A store credit voucher worth US$ 20 each, redeemable for any purchase at Play-Asia.com
Out-of-Print Archive release this week is Nintendo Magazine System issue 2 from November 1992. This issue was kindly donated to Out-of_Print Archive by Mort and edited by triverse. The magazine can be found at the NMS2 page on the main OoPA website, along with the accompanying online reviews: King Arthur's World and Spindizzy Worlds for the SNES, and Parasol Stars and Super Mario Land 2 for the GameBoy.
A new wip version of the ZX SPECTRUM +3, ZX Spectrum 128, ZX Spectrum 48, Arcade, Amstrad CPC 464, NES and Game Boy emulator DSP has been released.
Quote:
DSP 0.9ß4WIP 02/01/10
************
-General
+ENHANCE: New function to scroll a screen, but moved within another screen.
+ENHANCE: M6809 - Added opcodes $10EE, $10EF y $102C. Cleaned code of opcodes $10XX.
+ENHANCE: Added functions for not standard sizes sprites and transparent chars based on color table
+ENHANCE: NAMCO Sound - Simplified, now only uses one audio channel and voice are mixed internally
+NEW: NAMCO Sound - Added 8 voices sound
+BUG: At last! Fixed sprites cuts (Ghost´n´Goblins, Black Tiger, Pacman, etc). A lot of corrections in the sprites functions and data structures
-Mappy Hardware
+NEW: Added 8-voice polyphonic sound
+ENHANCE: Fixed scroll
+ENHANCE: Added graphical priorities
+ENHANCE: Fixed sprites.
-Mappy
+ENHANCE: Fixed the last graphical bugs
-Dig Dug 2
+NEW: Added driver
-Super Pacman
+NEW: Added driver
-Galaga Hardware
-Galaga
+NEW: Added driver, don´t work because the custom IO are not working
-Xain´d Sleena
+NEW: Added driver with sound.
-Suna
+NEW: Added driver with sound, missing DAC. Video only have sprites!
-Hard Head:
+NEW: Added driver.
An update of the NES emulator nemulator has been released.
Quote:
1/30/2010
nemulator 2.1.3
* Four-screen mirroring fixes. Rad Racer 2 works correctly now (if it doesn´t, your ROM most likely has the wrong mirroring info in its header; try another copy).
* Support for SUROM boards (Dragon Warrior III and IV). Since the iNES format doesn´t provide enough info to identify these boards, the mapper_variant option needs to be set to 1 for them in nemulator.ini (GoodNES ROMs are already configured).
* SRAM wasn´t being saved on reset; fixed.
* Compiled using profile-guided optimization (PGO), resulting in 25% lower CPU utilization (if accurate mode was too slow before, try it now).
* Support for monitor refresh rates other than 60Hz (see timer_sync option in nemulator.ini).
Neoflash have released the software for the soon to be released Snes Flash Cart and the already released N64 Cart, heres the release details:
The MD/N64/SNES Myth flash cart PC programmer V2.99 [Jan.30 2010]
* Finish the SFC/SNES function 100%
* Support multi SFC/SNES games, and select game on TV
* Support all SFC/SNES save type
* Support all SFC/SNES games (of cause, some special games need the DSP game cart support)
* Use use any SFC/SNES cart to boot
* Support action replay function (but the GUI not ready yet)
* Support backup/restore save data to PC
* Fix the 256M PSRAM support for N64 games
All log, usage, and dump files are saved to the Log subdirectory (user configurable)
Hotkeys for Run, NextOp, StepInto, StepOver, StepOut, and SkipOp
All hotkeys are user configurable (hotkey page 5)
APU and SA1 now obey TraceOnce and Split
SA1 breaks up code blocks and obeys Squelch.
SRAM viewable in Hex Editor
Register editing
Changed
GSD has been integrated into the system changes the 1.51 base uses. This includes directory structures, config files, and other changes.
SkipOp no longer reprints the previous line if its the same one being skipped.
DMA trace now prints length in hex
Breakpoint addresses and the PC register will accept up to eight characters and will filter out common address notation
Fixed
Merging usage files caused a crash due to incorrect array sizes
Execution breakpoints work for alternate RAM addresses (7E vs 00)
Usage maps were saved even if Auto Usage was off
Wrong bank for Opcode 4C (JMP)
Write breakpoints in PPU operations caused data errors (which frequently caused code to take branches it otherwise wouldn’t)
Tab stops in breakpoint window
This version is based on the 1.51 codebase. (Because I apparently live in a cave and didn’t know 1.52 had been released.)